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GameStar 2004 February
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anito_demo.exe
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{app}
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data
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cutscenes
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agila
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villacredo
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Liksi1_FindTheKapitana.cs
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Text File
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2003-10-27
|
9KB
|
480 lines
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1 1
"
this.line0 = 'none';
this.target0 = 2;
this.line1 = '';
"
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1 29
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'Junior Private Liksi at your service, young datu.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
globals.progress_liksi = 1;
engine.game.player.rotate_to = 'npcLiksi1';
engine.game.player.script = 1;
"
900 -1 -1
1 4
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Liksi, is the Kapitana Bayari at her usual station?';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
globals.progress_liksi_townhall = 1;
"
900 -1 -1
1 30
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'Yes sir. She is always at the townhall when she is not inspecting the';
this.line1 = 'town.';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 25
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Can you accompany me to the townhall? ';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 7
"
this.camerafocus = 'player';
this.line0 = '';
engine.game.npcLiksi1.behavior = 'follow';
engine.game.npcLiksi1.follow_entity = 'LiksiWalkpoint1';
engine.game.npcLiksi1.speed = 8;
engine.game.npcLiksi1.script = 1;
"
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1 8
"
this.camerafocus = 'player';
this.line0 = '';
engine.game.player.behavior = follow;
engine.game.player.follow_entity = 'npcLiksi1';
engine.game.player.speedfactor = 0.6;
engine.game.player.script = 1;
"
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1 9
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'Here we are, sir. Of course, you know the Kapitana\'s office - the first';
this.line1 = 'door to your left.';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
engine.game.npcLiksi1.rotate_to = 'player';
engine.game.npcLiksi1.script = 1;
"
900 -1 -1
1 26
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Thanks. That will be all.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
engine.game.player.speedfactor = 1;
"
900 -1 -1
1 11
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'How fares the town? ';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 29
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'Young datu Agila, Villacredo has always been a peaceful farming';
this.line1 = 'settlement. The Senastilians and Marokans live together peacefully';
this.line2 = 'here. Nothing bad is happening although I think the soldiers are';
this.line3 = 'getting ready to patrol the nearby areas.';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
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1 13
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'What\'s a junior private?';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 14
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'Well, I um, I help the soldiers around town. Right now I am one of the';
this.line1 = 'Kapitana\'s aides. I want to be a soldier someday. I want to help in';
this.line2 = 'protecting our land and our people.';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 15
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Liksi, you might just be getting your chance soon enough.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 16
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'Why? Is there trouble, young datu?';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 29
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Let\'s hope that there won\'t be any more trouble young one. ';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 0
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Carry on, young Liksi.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 0
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'That is all. ';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 20
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Where is the Kapitana again?';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 29
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'Inside the townhall, first door to your left, sir.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
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1 29
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Thank you.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
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1 23
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Any news? ';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 29
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'Just soldiers getting ready to patrol the area, sir.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 0
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Carry on, young Liksi.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
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1 6
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'Right this way sir. Just follow me.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 0
"
this.camerafocus = 'player';
this.line0 = '';
engine.game.npcLiksi1.follow_entity = 'Liksi1Point';
engine.game.npcLiksi1.follow_next_behavior = 'rotate';
"
1 -1 -1
1 28
"
this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Anybody here you know who might be a thief?';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 29
"
this.camerafocus = 'npcLiksi1';
this.voicefocus = 'npcLiksi1';
this.line0 = 'The Senastille always suspect us, young datu. But Lolo says they are';
this.line1 = 'the real thieves.';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
"
900 -1 -1
1 29
"
this.camerafocus = 'player';
this.voicefocus = 'player';
i = 0;
if (globals.progress_liksi_townhall == 0 && globals.quest_find_kapitana < 1000)
{
this.line[i] = 'Liksi, is the Kapitana Bayari at her usual station?';
this.target[i] = '3';
i++;
}
if (globals.progress_liksi_townhall ==1 && globals.quest_find_kapitana < 1000)
{
this.line[i] = 'Where is the Kapitana again?';
this.target[i] = '19';
i++;
}
if (globals.progress_liksi==1)
{
this.line[i] = 'Any news? ';
this.target[i] = '22';
i++;
}
if (globals.progress_liksi==0)
{
this.line[i] = 'How fares the town? ';
this.target[i] = '10';
i++;
}
this.line[i] = 'What\'s a junior private?';
this.target[i] = '12';
i++;
if (globals.quest_chain_thieves > 0 && globals.quest_chain_thieves < 1000)
{
this.line[i] = 'Anybody here you know who might be a thief?';
this.target[i] = '27';
i++;
}
this.line[i] = 'Carry on, young Liksi.';
this.target[i] = '17';
i++;
this.line[i] = '';
"
1 -1 -1
1 30
"
this.camerafocus = 'player';
this.voicefocus = 'player';
i = 0;
this.line[i] = 'Can you accompany me to the townhall? ';
this.target[i] = '5';
i++;
this.line[i] = 'That is all. ';
this.target[i] = '18';
i++;
this.line[i] = '';
"
1 -1 -1
0 0 0 0
0